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Wesnoth Units database

Black Knight

(image)

The common conception of a knight is of a well-armored warrior with a bright sword and a keen lance, but some knights diverge from this description. They use a morning star flail instead of a sword, and carry a heavy lance that can skewer an orc in a single blow, and will stagger even a troll or an ogre.
‘Sir Jil’ has served Baron Baldres faithfully for years, and she is entirely loyal to him; he is one of the few men in Wesnoth capable of shielding her from the many people who have sworn vengeance against her. For his part, Baldres has found Jil to be a highly effective lieutenant. She is one of his deadliest fighters, she never stays bribed, and she will cheerfully resort to any underhanded tactic if she faces a challenge to her authority that can’t be smashed down by main strength.

Special Notes: Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.

Information

Advances from: Rogue Knight
Advances to:
Cost: 49
HP: 58
Movement: 6
XP: 150
Level: 3
Alignment: chaotic
IDFoap Black Knight
Abilities:

Attacks (damage - count)

(image)morning star
melee
16 - 2
impact
(image)lance
melee
25 - 1
pierce
charge

Resistances

(icon) blade40% (icon) pierce0%
(icon) impact40% (icon) fire0%
(icon) cold20% (icon) arcane20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle140%
(icon) Cave420%
(icon) Coastal Reef330%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest330%
(icon) Frozen230%
(icon) Hills240%
(icon) Mountains-0%
(icon) Mushroom Grove420%
(icon) Sand230%
(icon) Shallow Water420%
(icon) Swamp420%
(icon) Unwalkable-0%
(icon) Village140%